Fallout 3 Unique Weapons Mod

6/11/2019
  1. Fallout 3 Weapon Mod Kits Iron Sights

There are several unique weapons in Fallout 3, weapons of which only one exists in the game world. Some are found in specific locations while others are obtained as quest rewards.

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Even though they are able to use the same bullets in the real world, in Fallout 3 they cannot. The mod does not modify existing weapons, ammunition, or other aspects of the game, and if no CALIBR compatable mods are installed it will not affect the game at all. There should be no risk of conflicts with other mods, or official DLC's. + Contents +. Apr 8, 2009 - Here is a list of weapons that can be modified; and which Mod Kits can be applied to them. Unique variants of these weapons can be modified.

Instructions Mods with black text message areessential and MUST become installed for the game to look awesome and end up being bug-free.The N3BP ENB can be structured on these mods.Completely required mods. Mods with green text are not essential for the SBP ENB configurations, but they are usually highly recommended and will have really little/no Frames per second impact.Suggested for systems with 2GW video memory or much less. Mods with blue textare furthermore highly recommended, but will influence Frames per second on low-end systems. (Wheninstalled on best of black/green mods). Recommended for systems with 2+GB video memory. NexusModManager (NMM) details:Start NMM and make use of theusername and security password from the Nexus site. Make certain 'Archive Invalidation'will be checked.

Weapons

See the below picture.When sticking with the links in this mód-list, you wiIl get on the description pageof the particular mod. Clickthe 'Documents' tabs and youwill get to the download section. Unless usually specified, discover the 'Major Documents',usually at the very best, and clickNMM will capture the document and start downloading best apart. NMMwill automatically save it to á mod folder, ánd the mod wiIl after that display in the 'mods'tabs of the primary window. Right click it, and you can choose to set up, uninstallor completely remove it. When it is usually set up, a natural check mark will shownext tó the mod, ánd if the mód includes esm/esp documents, they will show inthe 'Plugins' tab. The N.3.B.P.

Mod-ListThe right after mods need to become set up oneby one, in the purchase they are usually detailed. This is essential, as some modsoverwrite files from others. If nothing else can be selected, ALWAYS select 'YES'to overwritewhen askéd. Mods 1: Bug-FixesDue to the age of Results 3, some mods from the Nexusare organised in a way that NMM can't make use of. Those mods have got all happen to be repacked and put in the files sectionof this information.

Notes on tool stats. Min. Spread is definitely the minimal bullet change when the bullet exits the gun clip or barrel. It does not bring up to rifle 'sway' that you notice visually. Sway is managed by your people abilities and additional abilities. Spread, in contrast to the primary fallout game, IS used in FWE.

Spread varies between thé 0 and the worth listed structured on the problem of the weapon. As problem diminishes, the pass on factor is used. Fireplace Rate will be typically assaults/sec. FormID can be used in the in-game system to add weapons to your inventory. Open the gaming console ( key) and kind 'player.additem xxyyyyyy 1' (without estimates) to include the item.

'xx' (very first two numbers in the FormID) is the mod catalog quantity. 'aa' corresponds with Results3.esm, 'bb' is The Pitt DLC, 'cc' is definitely Procedure Anchorage DLC, 'dd' is Broken Steel DLC, 'ee' is Point Lookout DLC, 'ff' can be Mothership Zéta DLC, ánd 'xx' will be the FO3 Wanderers Version.esm grasp file.Small Guns Pistols.

Weapon NameAmmoClip SizeWeightBase DamageHeaIthValueMin. SpreadSpreadZoomAPFire RateReload TiméCrit DamCrit% MultSilent?NotesFormlDLaw Dog.32 Cal0.1527301.5Normalaa06B532Wild Costs's Sidearm.32 Cal0.2529Normalbb00a7cb.32 Gun.32 Cal.537141Normalaa00080AJunky.32 Pistol.32 Cal47141NormalxxFA16EFPaulson't Revolver.44 Cal1.5299352Loudff00829fBlackhawk.44 Cal0.12993452Loudaa0303A2Wernher'beds.44 Magnum.44 Cal0.22993352Loudbb00b74b.44 Magnum.44 Cal0.22993352Loudaa00434DWasteland Eagle.44 Cal0.336Loudxx00A7D4Desert Eagle (Exp. Mag.).44 Cal1.3201Loudxx033DN2Sonora's 10mmeters Pistol10mm51.371Normalaa06F210Col. Weapon NameAmmoClip SizeWeightBase DamageHeaIthValueMin.

Fallout 3 Weapon Mod Kits Iron Sights

SpreadSpreadZoomAPFire RateReload TiméCrit DamCrit% MultSilent?NotesFormlDTommy Gun.45 ACP1465NormalAutomaticxx0629F1M3a1 'Oil Gun'.45 ACP1.547181LoudAutomaticxx0629F210mmichael Submachine Gun10mm1LoudAutomaticaa004321Sydney's 10mm 'Ultra' SMG10mmeters02.2152SilentAutomaticaa06E7CCFN G90c10mm22.5181.5NormalAutomaticxxFA00C6Ragged 10mm SMG10mm1.5565101LoudAutomaticxxFA16FA10mmeters Alloy Steel SMG10mmeters02.666771LoudAutomaticcc00c06fInvasion Rifles. Weapon NameAmmoClip SizeWeightBase DamageHealthValueMin. Weapon NameAmmoClip SizeWeightBase DamageHealthValueMin. Weapon NameAmmoClip SizeWeightBase DamageHealthValueMin. Weapon NameAmmoClip SizeWeightBase DamageHealthValueMin.

Weapon NameAmmoClip SizeWeightBase DamageHeaIthValueMin.

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